*ATG* trapper90, Lieutenant General   <big><big><big>The Combat Infantry Medal x 1</big></big></big><br>Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.<br /><br /><br /><br />Criteria:<br /><br />500 Total Hours<br /><br />All Basic Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic<br /><br />In a round: play for 34 minutes <big><big><big>The Marksman Infantry Medal x 1</big></big></big><br>Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.<br /><br /><br /><br />Criteria:<br /><br />Combat Infantry Medal<br /><br />All Veteran Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic<br /><br />In a round: play for 34 minutes <big><big><big>The Navy Cross x 3</big></big></big><br>Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force<br /><br /><br /><br />Criteria:<br /><br />Participant -- As best as we can tell, you get this simply for playing the game for an extended period. <big><big><big>The Bronze Star x 191</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 678</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 387</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round <big><big><big>The Combat Action Medal x 2</big></big></big><br>Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.<br /><br /><br /><br />Criteria:<br /><br />250 Total time played<br /><br />25,000 Kills<br /><br />25 or better Kill Streak<br /><br />In a round: play for 33 minutes <big><big><big>The Helicopter Combat Medal x 1</big></big></big><br>Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.<br /><br /><br /><br />Criteria:<br /><br />250 Global Hours in a Helicopter<br /><br />20,000 Global Kills in a Helicopter<br /><br />In a round: 30 Kills while in a Helicopter <big><big><big>The Good Conduct Medal x 2</big></big></big><br>Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity<br /><br /><br /><br />Criteria:<br /><br />250 Total Hours<br /><br />27 Kills in 1 Round<br /><br />AND No Team Kills, Team Damage, or Team Vehicle Damage in the same round <big><big><big>The Meritorious Service Medal x 1</big></big></big><br>Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades<br /><br /><br /><br />Criteria:<br /><br />250 Total Hours<br /><br />1000 Global Heals<br /><br />1000 Global Repairs<br /><br />1000 Global Re-supplies
Player Profile
Scores
Total 316358
Teamwork 48280
Combat 259651
Commander 8543
Time
Commander 1d 3h 48m 00s
Squad Leader 1w 0d 16h 42m 59s
Squad Member 1w 2d 12h 30m 59s
Lone Wolf 3d 13h 54m 21s
Total 3w 0d 23h 06m 33s
Team Profile
Capture Points
Captures 1845
Assists 1099
Defends 2836
Teamwork
Kill Assists 13930
Heals 1109
Revives 1006
Ammos 2073
Repairs 1157
Driver Ability 1173
Combat Profile
Kills
Total 123188
Kills/minute 3.90
Kills/round 71.79
Kill Streak 239
Deaths
Total 8697
Deaths/minute 0.27
Deaths/round 5.07
Death Streak 10
Accuracy 37.72%
Map Time Wins Losses BR

Sharqi Peninsula
  Sharqi Peninsula
7h 07m 22s 20 7 321

Gulf Of Oman V2
  Gulf Of Oman V2
9h 23m 48s 22 13 341

Archipelago
  Archipelago
1d 7h 17m 26s 64 33 403

Damocles
  Damocles
13h 18m 05s 42 10 353

Refinery
  Refinery
10h 01m 25s 31 5 649

Runningman
  Runningman
11h 19m 13s 24 21 367

Daqing Dawn
  Daqing Dawn
8h 42m 32s 32 6 308

Dragon Valley Moon
  Dragon Valley Moon
5h 26m 50s 12 1 591

Falklands
  Falklands
18h 30m 55s 57 7 331

Karkand Stormfront
  Karkand Stormfront
4h 33m 41s 16 8 382

Processing Plant
  Processing Plant
10h 44m 46s 21 10 473
Vehicle Time Kills Deaths K/D Road Kills

Armor
   Armor
3d 14h 43m 36s 23223 1402 23223:1402 1077

Aviator
   Aviator
2d 21h 34m 38s 17524 1019 17524:1019 643

Air Defense
   Air Defense
17h 56m 13s 1934 91 1934:91 63

Helicopter
   Helicopter
4d 21h 31m 16s 30241 1452 30241:1452 1497

Transport
   Transport
8h 47m 29s 1387 144 1387:144 68

Artillery
   Artillery
1h 14m 53s 314 14 157:7 8

Ground Defense
   Ground Defense
5h 57m 28s 2848 107 2848:107 115
Miscellaneous Stats
First Battle September 28th, 2008 @ 3:55:31 AM
Last Battle November 6th, 2009 @ 4:14:38 AM
Page Updated September 8th, 2010 @ 5:13:04 PM
Favorite Victim dzsagon [bfsp] (2593)
Worst Enemy KiltedJE (4)
Kicked / Banned 20 / 0
Wins / Losses 1422 / 294
Team: Kills / Damage / Vehicle Damage 168 / 103 / 195
Army Time Wins Losses Best Round

USA
  USA
2w 0d 23h 03m 06s 884 221 788

MEC
  MEC
23h 05m 29s 87 9 649

CHINA
  CHINA
9h 19m 24s 56 14 399

UN
  UN
4d 2h 55m 31s 395 50 701
Kit Time Kills Deaths K/D

Anti-tank
  Anti-tank
2d 5h 12m 15s 10957 904 10957:904

Assault
  Assault
1d 3h 31m 06s 5702 402 2851:201

Engineer
  Engineer
4d 10h 19m 07s 24218 1934 12109:967

Medic
  Medic
4d 10h 20m 29s 25880 2073 25880:2073

Special-Ops
  Special-Ops
2d 11h 15m 47s 12031 812 12031:812

Support
  Support
1d 13h 38m 51s 8964 758 4482:379

Sniper
  Sniper
3d 19h 00m 43s 26679 1040 26679:1040
Weapon Time Kills Deaths K/D Accuracy

Assault Rifles
  Assault Rifles
2d 10h 41m 44s 10624 1369 10624:1369 25%

Grenade Launcher Attachment
  Grenade Launcher Attachment
16h 18m 19s 2817 426 939:142 62%

Carbines
  Carbines
0h 11m 39s 31 8 31:8 29%

Light Machine Guns
  Light Machine Guns
16h 38m 26s 3405 454 15:2 22%

Sniper Rifles
  Sniper Rifles
2d 6h 21m 26s 15408 409 15408:409 63%

Pistols
  Pistols
3h 40m 58s 890 179 890:179 35%

AT/AA
  AT/AA
7h 26m 36s 446 184 223:92 53%

Submachine Guns
  Submachine Guns
7h 51m 04s 1294 283 1294:283 25%

Shotguns
  Shotguns
0h 04m 15s 3 3 1:1 15%

Knife
  Knife
1h 40m 53s 185 46 185:46 30%

Defibrillator
  Defibrillator
1h 16m 46s 6 79 6:79 70%

Explosives (C4, Claymore, AT Mine)
  Explosives (C4, Claymore, AT Mine)
11h 43m 02s 2830 339 2830:339 17%

Hand Grenade
  Hand Grenade
5h 57m 58s 2490 195 166:13 44%
Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Veteran Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while an Engineer<br />15h Total time played while Engineer <big><big><big>The Expert Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 40 kills while an Engineer<br />100h Total time played while Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Veteran Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 15 kills while a Sniper<br />15h Total time played while Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Veteran Medic Combat Badge</big></big></big><br>Awarded to medical personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while a Medic<br />15h Total time played while Medic <big><big><big>The Expert Medic Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 40 kills while a Medic<br />100h Total time played while Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Veteran Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while a SpecOp<br />15h Total time played while Spec-ops <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Veteran Assault Combat Badge</big></big></big><br>Awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Assault<br />15h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Anti-tank<br />15h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Support<br />15h Total time played while Support <big><big><big>The Basic Knife Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a knife <big><big><big>The Veteran Knife Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a knife during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a knife<br />50 kills with a knife <big><big><big>The Expert Knife Combat Badge</big></big></big><br>Awarded to personnel who excelled in the use of a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 18 kills with a knife<br />100 kills with a knife <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Veteran Pistol Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a pistol<br />50 kills with a pistol <big><big><big>The Expert Pistol Combat Badge</big></big></big><br>Awarded to personnel who excelled in the use of a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 18 kills with a pistol<br />500 kills with a pistol <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Veteran Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills with ground defense (Mounted MG or TOW)<br />15h Total time using Ground Defense <big><big><big>The Expert Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills with ground defense (Mounted MG or TOW)<br />60h Total time using Ground Defense <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Veteran Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who distinguished themselves using explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 23 Kills with any combination of C4/Claymore/AT-Mine<br />50 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Expert Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who excelled in the use of explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 37 Kills with any combination of C4/Claymore/AT-Mine<br />300 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Veteran Command Badge</big></big></big><br>Awarded on the basis of distinguished skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 25 minutes as commander<br />1000 commander score <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br /><br /><br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Veteran Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of distinguished skill in the area of repair.<br /><br /><br /><br />Criteria:<br />In a round: 10 Repair points<br />15h Total time played while Engineer <big><big><big>The Expert Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of excellence in the area of repair.<br /><br /><br /><br />Criteria:<br />In a round: 25 Repair points<br />100h Total time played while Engineer<br />250 Repairs <big><big><big>The Basic First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of proven skill in the area of field medicine.<br /><br /><br /><br />Criteria:<br />In a round: 5 Heal points <big><big><big>The Veteran First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of distinguished skill in the area of field medicine.<br /><br /><br /><br />Criteria:<br />In a round: 10 Heal points<br />15h Total time played while Medic <big><big><big>The Expert First Aid Badge</big></big></big><br>Awarded to medical personnel on the basis of excellence in the area of field medicine.<br /><br /><br /><br />Criteria:<br />In a round: 25 Heal points<br />15h Total time played while Medic<br />750 Heals <big><big><big>The Basic Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of proven skill in the area of ammo resupply.<br /><br /><br /><br />Criteria:<br />In a round: 5 Ammo points <big><big><big>The Veteran Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of distinguished skill in the area of ammo resupply.<br /><br /><br /><br />Criteria:<br />In a round: 10 Ammo points<br />15h Total time played while Support <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Expert Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills while on Air Defense (Stinger or AA Vehicle)<br />100h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Aviator Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane,<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in an Airplane <big><big><big>The Veteran Aviator Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an airplane.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills in an Airplane<br />100h Total time using Aviator <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Veteran Helicopter Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills in a Helicopter<br />100h Total time using Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in a Transport <big><big><big>The Basic Grappling Hook Specialist Badge</big></big></big><br>Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations<br /><br /><br /><br />Criteria:<br />Grapple 10 buildings <big><big><big>The Basic Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Engineer <big><big><big>The Veteran Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Engineer<br />16h Total time played while Engineer <big><big><big>The Expert Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 44 kills while Engineer<br />100h Total time played while Engineer <big><big><big>The Basic Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Sniper <big><big><big>The Veteran Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 17 kills while a Sniper<br />16h Total time played while Sniper <big><big><big>The Basic Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Medic <big><big><big>The Veteran Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while a Medic<br />16h Total time played while Medic <big><big><big>The Expert Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 44 kills while a Medic<br />100h Total time played while Medic <big><big><big>The Basic Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while a SpecOp <big><big><big>The Veteran Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while a SpecOp<br />16h Total time played while Spec-ops <big><big><big>The Basic Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while Assault <big><big><big>The Veteran Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Assault<br />16h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Anti-tank<br />16h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Support<br />16h Total time played while Support <big><big><big>The Basic Zip Line Specialist Badge</big></big></big><br>Awarded to personnel displaying above average use of a zip line in combat situations<br /><br /><br /><br />Criteria:<br />Grapple 10 buildings
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br /><br /><br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Ground Defense Ribbon</big></big></big><br>Awarded to recognize the individual who participated in sustained ground combat<br /><br /><br /><br />Criteria:<br />3 Minutes in TOW/Mounted Machine Gun in 1 Round <br />5 Kills in TOW/Mounted Machine Gun in 1 Round <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Staff Officer Ribbon</big></big></big><br>Awarded to recognize superior achievement by unit commanders during sustained combat situations<br /><br /><br /><br />Criteria: <br />28 Minutes as Commander in 1 Game <br />Commander Score of 50 in 1 Round (before 2x) <big><big><big>The Aerial Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat<br /><br /><br /><br />Criteria:<br />15 Minutes in an Airplane <br />19 Kills in an Airplane <big><big><big>The Armored Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat<br /><br /><br /><br />Criteria:<br />20 Minutes in an Armor Vehicle (Tank/APC type) <br />19 Kills in an Armor Vehicle (Tank/APC type) <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br /><br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Distinguished Service Ribbon</big></big></big><br>Awarded to recognize the superior achievement of an individual in all aspects of unit command.<br /><br /><br /><br />Criteria:<br />10 Global Hours as Squad Member <br />10 Global Hours as Squad Leader <br />10 Global Hours as Commander <br />Team Score of 15 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br /><br /><br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br /><br /><br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br /><br /><br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal <big><big><big>The Legion of Merit Ribbon</big></big></big><br>Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions<br /><br /><br /><br />Criteria:<br />200 Hours of Playing Time <br />best Kill Streak of 10 or greater<br />Worst Death Streak of 8 or greater <br />Team Score of 50 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Airplane <br />22 kills in an Airplane <big><big><big>The Armored Transport Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat.<br /><br /><br /><br />Criteria:<br />20 minutes in an Armor Vehicle <br />22 kills in an Armor Vehicle <big><big><big>The Crew Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br /><br />Criteria:<br />1 Driver Special Ability Point <br />20 Driver Kill Assists <br />10 kills <big><big><big>The Helicopter Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Helicopter <br />22 kills in an Helicopter
Unlocks

		<big><big><big>G36C</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/g36c.png>
		<p>Ammo: 30 x 5</p><p>Damage: 25</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.1</p></td></tr></table>
		
		<big><big><big>M95</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/m95.png>
		<p>Ammo: 5 x 7</p><p>Damage: 190</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 6</p></td></tr></table>
		
		<big><big><big>G3</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/G3A3.png>
		<p>Ammo: 20 x 5</p><p>Damage: 40</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 40%</p><p>Reload: 4.375</p></td></tr></table>
		
		<big><big><big>PKM</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/pkm.png>
		<p>Ammo: 100 x 5</p><p>Damage: 45</p><p>Mode: full</p><p>Rounds/Min: 450</p><p>Zoom: 40%</p><p>Reload: 6.25</p></td></tr></table>
		
		<big><big><big>Jackhammer Mk3A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/Jackh.png>
		<p>Ammo: 7 x 6</p><p>Damage: 15</p><p>Mode: full</p><p>Rounds/Min: 300</p><p>Zoom: 20%</p><p>Reload: 5</p></td></tr></table>
		
		<big><big><big>L85A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/sa80.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 60%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>DAO-12</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/dao.png>
		<p>Ammo: 12 x 60</p><p>Damage: 12</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 20%</p><p>Reload: 0.625</p></td></tr>
		
		<big><big><big>FN SCAR-L</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/fnscarl.png>
		<p>Ammo: 30 x 5</p><p>Damage: 27</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>L96A1</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/l96a1.png>
		<p>Ammo: 5 x 7</p><p>Damage: 95</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 5</p></td></tr></table>

		<big><big><big>FN2000</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/fn2000.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.7</p></td></tr></table>
		
		<big><big><big>MG36</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/mg36.png>
		<p>Ammo: 100 x 5</p><p>Damage: 30</p><p>Mode: full / burst</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.9</p></td></tr></table>
		
		<big><big><big>MP-7</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/mp7.png>
		<p>Ammo: 40 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 4.3</p></td></tr></table>
		
		<big><big><big>G36E</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/g36e.png>
		<p>Ammo: 30 x 5</p><p>Damage: 32</p><p>Mode: burst / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 3.8</p></td></tr></table>
		
		<big><big><big>P90</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/p90.png>
		<p>Ammo: 50 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 5</p></td></tr></table>