Danelon_AIX, 2nd Lieutenant   <big><big><big>The Golden Scimitar x 1</big></big></big><br>Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force<br /><br /><br /><br />Criteria:<br /><br />Participant -- As best as we can tell, you get this simply for playing the game for an extended period <big><big><big>The Combat Infantry Medal x 1</big></big></big><br>Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.<br /><br /><br /><br />Criteria:<br /><br />500 Total Hours<br /><br />All Basic Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic<br /><br />In a round: play for 34 minutes <big><big><big>The Navy Cross x 1</big></big></big><br>Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force<br /><br /><br /><br />Criteria:<br /><br />Participant -- As best as we can tell, you get this simply for playing the game for an extended period. <big><big><big>The People's Medallion x 1</big></big></big><br>Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force<br /><br /><br /><br />Criteria:<br /><br />Participant -- As best as we can tell, you get this simply for playing the game for an extended period <big><big><big>The Bronze Star x 169</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 285</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 251</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round <big><big><big>The Good Conduct Medal x 2</big></big></big><br>Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity<br /><br /><br /><br />Criteria:<br /><br />250 Total Hours<br /><br />27 Kills in 1 Round<br /><br />AND No Team Kills, Team Damage, or Team Vehicle Damage in the same round
Player Profile
Scores
Total 74722
Teamwork 21202
Combat 50157
Commander 3922
Time
Commander 1d 1h 39m 06s
Squad Leader 5d 6h 55m 38s
Squad Member 6d 8h 50m 45s
Lone Wolf 1w 2d 6h 08m 11s
Total 3w 0d 23h 43m 34s
Team Profile
Capture Points
Captures 3954
Assists 1618
Defends 1134
Teamwork
Kill Assists 1802
Heals 101
Revives 1166
Ammos 158
Repairs 188
Driver Ability 8
Combat Profile
Kills
Total 23371
Kills/minute 0.74
Kills/round 14.04
Kill Streak 48
Deaths
Total 13313
Deaths/minute 0.42
Deaths/round 8.00
Death Streak 11
Accuracy 31.64%
Map Time Wins Losses BR

Sharqi Peninsula
  Sharqi Peninsula
8h 12m 23s 14 7 105

Gulf Of Oman V2
  Gulf Of Oman V2
5h 04m 13s 10 6 109

Archipelago
  Archipelago
19h 27m 15s 42 31 145

Damocles
  Damocles
18h 34m 56s 38 31 182

Refinery
  Refinery
17h 36m 20s 40 22 73

Runningman
  Runningman
3h 09m 23s 13 3 88

Daqing Dawn
  Daqing Dawn
1d 0h 43m 29s 33 33 125

Dragon Valley Moon
  Dragon Valley Moon
11h 38m 11s 21 8 92

Falklands
  Falklands
9h 24m 30s 27 17 99

Karkand Stormfront
  Karkand Stormfront
1d 7h 17m 12s 58 37 178

Processing Plant
  Processing Plant
18h 53m 04s 36 16 149
Vehicle Time Kills Deaths K/D Road Kills

Armor
   Armor
1d 23h 59m 17s 2911 748 2911:748 194

Aviator
   Aviator
2d 12h 00m 33s 2560 573 2560:573 173

Air Defense
   Air Defense
2h 04m 09s 112 75 112:75 13

Helicopter
   Helicopter
1d 16h 35m 47s 2199 857 2199:857 188

Transport
   Transport
6h 59m 36s 98 153 98:153 38

Artillery
   Artillery
0h 18m 31s 3 12 1:4 0

Ground Defense
   Ground Defense
0h 40m 21s 16 11 16:11 0
Miscellaneous Stats
First Battle February 26th, 2009 @ 6:08:50 AM
Last Battle August 4th, 2010 @ 5:11:45 AM
Page Updated September 8th, 2010 @ 5:19:54 PM
Favorite Victim =*V*= Mark_cwb_BR (859)
Worst Enemy =*V*= Mark_cwb_BR (512)
Kicked / Banned 133 / 0
Wins / Losses 997 / 668
Team: Kills / Damage / Vehicle Damage 440 / 153 / 204
Army Time Wins Losses Best Round

USA
  USA
1w 0d 15h 11m 13s 366 185 337

MEC
  MEC
6d 2h 59m 33s 285 183 602

CHINA
  CHINA
5d 18h 47m 02s 237 203 442

UN
  UN
2d 10h 44m 16s 109 97 275
Kit Time Kills Deaths K/D

Anti-tank
  Anti-tank
1d 23h 09m 41s 2408 1603 344:229

Assault
  Assault
2d 4h 35m 02s 2598 1374 433:229

Engineer
  Engineer
1d 13h 15m 39s 1881 732 627:244

Medic
  Medic
2d 12h 29m 48s 3432 2391 1144:797

Special-Ops
  Special-Ops
1d 20h 45m 57s 1590 1136 795:568

Support
  Support
1d 12h 44m 54s 1390 693 1390:693

Sniper
  Sniper
5d 5h 29m 28s 5686 3037 5686:3037
Weapon Time Kills Deaths K/D Accuracy

Assault Rifles
  Assault Rifles
3d 16h 21m 26s 3867 3475 3867:3475 17%

Grenade Launcher Attachment
  Grenade Launcher Attachment
1d 4h 26m 59s 1706 1358 853:679 60%

Carbines
  Carbines
0h 03m 59s 0 2 0:1 12%

Light Machine Guns
  Light Machine Guns
10h 41m 18s 141 344 141:344 17%

Sniper Rifles
  Sniper Rifles
3d 12h 33m 30s 3181 1714 3181:1714 47%

Pistols
  Pistols
1h 33m 09s 157 169 157:169 17%

AT/AA
  AT/AA
1d 5h 15m 58s 921 644 921:644 44%

Submachine Guns
  Submachine Guns
13h 37m 24s 595 700 17:20 15%

Shotguns
  Shotguns
0h 21m 58s 7 21 1:3 10%

Knife
  Knife
1h 12m 00s 181 82 181:82 24%

Defibrillator
  Defibrillator
1h 31m 31s 34 96 17:48 73%

Explosives (C4, Claymore, AT Mine)
  Explosives (C4, Claymore, AT Mine)
9h 40m 15s 1149 433 1149:433 30%

Hand Grenade
  Hand Grenade
2h 39m 20s 326 179 326:179 29%
Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Veteran Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while an Engineer<br />15h Total time played while Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Veteran Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 15 kills while a Sniper<br />15h Total time played while Sniper <big><big><big>The Expert Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 35 kills while a Sniper<br />100h Total time played while Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Veteran Medic Combat Badge</big></big></big><br>Awarded to medical personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while a Medic<br />15h Total time played while Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Veteran Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while a SpecOp<br />15h Total time played while Spec-ops <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Veteran Assault Combat Badge</big></big></big><br>Awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Assault<br />15h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Anti-tank<br />15h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Support<br />15h Total time played while Support <big><big><big>The Basic Knife Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a knife <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Veteran Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who distinguished themselves using explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 23 Kills with any combination of C4/Claymore/AT-Mine<br />50 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Veteran Command Badge</big></big></big><br>Awarded on the basis of distinguished skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 25 minutes as commander<br />1000 commander score <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br /><br /><br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Veteran Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of distinguished skill in the area of repair.<br /><br /><br /><br />Criteria:<br />In a round: 10 Repair points<br />15h Total time played while Engineer <big><big><big>The Basic Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of proven skill in the area of ammo resupply.<br /><br /><br /><br />Criteria:<br />In a round: 5 Ammo points <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Aviator Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane,<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in an Airplane <big><big><big>The Veteran Aviator Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an airplane.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills in an Airplane<br />100h Total time using Aviator <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Basic Tactical Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />Throw 10 Flashbangs <big><big><big>The Basic Grappling Hook Specialist Badge</big></big></big><br>Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations<br /><br /><br /><br />Criteria:<br />Grapple 10 buildings <big><big><big>The Basic Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Engineer <big><big><big>The Veteran Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Engineer<br />16h Total time played while Engineer <big><big><big>The Basic Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Sniper <big><big><big>The Veteran Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 17 kills while a Sniper<br />16h Total time played while Sniper <big><big><big>The Expert Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 38 kills while a Sniper<br />100h Total time played while Sniper <big><big><big>The Basic Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Medic <big><big><big>The Veteran Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while a Medic<br />16h Total time played while Medic <big><big><big>The Basic Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while a SpecOp <big><big><big>The Veteran Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while a SpecOp<br />16h Total time played while Spec-ops <big><big><big>The Basic Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while Assault <big><big><big>The Veteran Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Assault<br />16h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Anti-tank<br />16h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Support<br />16h Total time played while Support <big><big><big>The Basic Zip Line Specialist Badge</big></big></big><br>Awarded to personnel displaying above average use of a zip line in combat situations<br /><br /><br /><br />Criteria:<br />Grapple 10 buildings
Ribbons <big><big><big>The Ground Defense Ribbon</big></big></big><br>Awarded to recognize the individual who participated in sustained ground combat<br /><br /><br /><br />Criteria:<br />3 Minutes in TOW/Mounted Machine Gun in 1 Round <br />5 Kills in TOW/Mounted Machine Gun in 1 Round <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Staff Officer Ribbon</big></big></big><br>Awarded to recognize superior achievement by unit commanders during sustained combat situations<br /><br /><br /><br />Criteria: <br />28 Minutes as Commander in 1 Game <br />Commander Score of 50 in 1 Round (before 2x) <big><big><big>The Aerial Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat<br /><br /><br /><br />Criteria:<br />15 Minutes in an Airplane <br />19 Kills in an Airplane <big><big><big>The Armored Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat<br /><br /><br /><br />Criteria:<br />20 Minutes in an Armor Vehicle (Tank/APC type) <br />19 Kills in an Armor Vehicle (Tank/APC type) <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br /><br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Distinguished Service Ribbon</big></big></big><br>Awarded to recognize the superior achievement of an individual in all aspects of unit command.<br /><br /><br /><br />Criteria:<br />10 Global Hours as Squad Member <br />10 Global Hours as Squad Leader <br />10 Global Hours as Commander <br />Team Score of 15 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br /><br /><br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br /><br /><br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br /><br /><br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal <big><big><big>The Legion of Merit Ribbon</big></big></big><br>Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions<br /><br /><br /><br />Criteria:<br />200 Hours of Playing Time <br />best Kill Streak of 10 or greater<br />Worst Death Streak of 8 or greater <br />Team Score of 50 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Airplane <br />22 kills in an Airplane <big><big><big>The Armored Transport Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat.<br /><br /><br /><br />Criteria:<br />20 minutes in an Armor Vehicle <br />22 kills in an Armor Vehicle <big><big><big>The Helicopter Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Helicopter <br />22 kills in an Helicopter
Unlocks

		<big><big><big>G36C</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/g36c.png>
		<p>Ammo: 30 x 5</p><p>Damage: 25</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.1</p></td></tr></table>
		
		<big><big><big>M95</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/m95.png>
		<p>Ammo: 5 x 7</p><p>Damage: 190</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 6</p></td></tr></table>
		
		<big><big><big>G3</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/G3A3.png>
		<p>Ammo: 20 x 5</p><p>Damage: 40</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 40%</p><p>Reload: 4.375</p></td></tr></table>
		
		<big><big><big>PKM</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/pkm.png>
		<p>Ammo: 100 x 5</p><p>Damage: 45</p><p>Mode: full</p><p>Rounds/Min: 450</p><p>Zoom: 40%</p><p>Reload: 6.25</p></td></tr></table>
		
		<big><big><big>Jackhammer Mk3A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/Jackh.png>
		<p>Ammo: 7 x 6</p><p>Damage: 15</p><p>Mode: full</p><p>Rounds/Min: 300</p><p>Zoom: 20%</p><p>Reload: 5</p></td></tr></table>
		
		<big><big><big>L85A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/sa80.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 60%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>DAO-12</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/dao.png>
		<p>Ammo: 12 x 60</p><p>Damage: 12</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 20%</p><p>Reload: 0.625</p></td></tr>
		
		<big><big><big>FN SCAR-L</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/fnscarl.png>
		<p>Ammo: 30 x 5</p><p>Damage: 27</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>L96A1</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/l96a1.png>
		<p>Ammo: 5 x 7</p><p>Damage: 95</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 5</p></td></tr></table>

		<big><big><big>FN2000</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/fn2000.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.7</p></td></tr></table>
		
		<big><big><big>MG36</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/mg36.png>
		<p>Ammo: 100 x 5</p><p>Damage: 30</p><p>Mode: full / burst</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.9</p></td></tr></table>
		
		<big><big><big>MP-7</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/mp7.png>
		<p>Ammo: 40 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 4.3</p></td></tr></table>
		
		<big><big><big>G36E</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/g36e.png>
		<p>Ammo: 30 x 5</p><p>Damage: 32</p><p>Mode: burst / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 3.8</p></td></tr></table>
		
		<big><big><big>P90</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/p90.png>
		<p>Ammo: 50 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 5</p></td></tr></table>