=TAW= AZLENSTER, 1st Lieutenant   <big><big><big>The Golden Scimitar x 1</big></big></big><br>Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force<br /><br /><br /><br />Criteria:<br /><br />Participant -- As best as we can tell, you get this simply for playing the game for an extended period <big><big><big>The Combat Infantry Medal x 1</big></big></big><br>Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.<br /><br /><br /><br />Criteria:<br /><br />500 Total Hours<br /><br />All Basic Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic<br /><br />In a round: play for 34 minutes <big><big><big>The Navy Cross x 1</big></big></big><br>Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force<br /><br /><br /><br />Criteria:<br /><br />Participant -- As best as we can tell, you get this simply for playing the game for an extended period. <big><big><big>The Bronze Star x 123</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 434</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 189</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round <big><big><big>The Combat Action Medal x 1</big></big></big><br>Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.<br /><br /><br /><br />Criteria:<br /><br />250 Total time played<br /><br />25,000 Kills<br /><br />25 or better Kill Streak<br /><br />In a round: play for 33 minutes <big><big><big>The Good Conduct Medal x 2</big></big></big><br>Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity<br /><br /><br /><br />Criteria:<br /><br />250 Total Hours<br /><br />27 Kills in 1 Round<br /><br />AND No Team Kills, Team Damage, or Team Vehicle Damage in the same round
Player Profile
Scores
Total 76956
Teamwork 18964
Combat 55849
Commander 2846
Time
Commander 1d 0h 26m 18s
Squad Leader 1w 4d 16h 37m 00s
Squad Member 1w 0d 5h 27m 37s
Lone Wolf 1d 5h 00m 47s
Total 3w 0d 3h 41m 25s
Team Profile
Capture Points
Captures 3920
Assists 1532
Defends 1456
Teamwork
Kill Assists 1518
Heals 24
Revives 210
Ammos 99
Repairs 63
Driver Ability 48
Combat Profile
Kills
Total 25839
Kills/minute 0.85
Kills/round 17.99
Kill Streak 91
Deaths
Total 14390
Deaths/minute 0.47
Deaths/round 10.02
Death Streak 16
Accuracy 26.58%
Map Time Wins Losses BR

Sharqi Peninsula
  Sharqi Peninsula
8h 46m 34s 15 12 171

Gulf Of Oman V2
  Gulf Of Oman V2
8h 19m 13s 16 12 81

Archipelago
  Archipelago
1d 9h 10m 16s 59 40 192

Damocles
  Damocles
1d 0h 59m 26s 50 30 164

Refinery
  Refinery
11h 19m 12s 24 8 118

Runningman
  Runningman
0h 56m 35s 2 4 57

Daqing Dawn
  Daqing Dawn
22h 14m 44s 42 15 113

Dragon Valley Moon
  Dragon Valley Moon
12h 09m 54s 18 14 145

Falklands
  Falklands
7h 01m 36s 12 10 87

Karkand Stormfront
  Karkand Stormfront
1d 7h 56m 48s 49 33 192

Processing Plant
  Processing Plant
23h 24m 55s 31 25 206
Vehicle Time Kills Deaths K/D Road Kills

Armor
   Armor
20h 45m 17s 1044 394 522:197 113

Aviator
   Aviator
1d 15h 35m 46s 2554 696 1277:348 198

Air Defense
   Air Defense
2h 42m 25s 173 99 173:99 23

Helicopter
   Helicopter
3d 14h 54m 26s 6477 1839 2159:613 440

Transport
   Transport
12h 36m 47s 200 314 100:157 67

Artillery
   Artillery
0h 28m 07s 28 32 7:8 1

Ground Defense
   Ground Defense
1h 22m 47s 100 64 25:16 8
Miscellaneous Stats
First Battle October 13th, 2008 @ 3:44:27 AM
Last Battle September 24th, 2009 @ 1:00:41 AM
Page Updated September 9th, 2010 @ 11:23:39 AM
Favorite Victim =TAW= trashman962 (808)
Worst Enemy *=IMA=*GROUNDSHAKER (389)
Kicked / Banned 164 / 0
Wins / Losses 908 / 528
Team: Kills / Damage / Vehicle Damage 728 / 260 / 547
Army Time Wins Losses Best Round

USA
  USA
1w 0d 9h 37m 49s 330 165 212

MEC
  MEC
1w 0d 7h 05m 03s 294 172 472

CHINA
  CHINA
3d 10h 42m 03s 176 132 165

UN
  UN
1d 17h 34m 40s 108 59 212
Kit Time Kills Deaths K/D

Anti-tank
  Anti-tank
2d 18h 11m 51s 3597 2397 1199:799

Assault
  Assault
1d 13h 16m 18s 2029 1028 2029:1028

Engineer
  Engineer
4h 45m 52s 171 142 171:142

Medic
  Medic
15h 30m 48s 931 489 931:489

Special-Ops
  Special-Ops
2d 0h 06m 57s 2160 1428 180:119

Support
  Support
3h 08m 08s 137 127 137:127

Sniper
  Sniper
1w 3d 1h 56m 09s 12779 6779 12779:6779
Weapon Time Kills Deaths K/D Accuracy

Assault Rifles
  Assault Rifles
1d 15h 17m 03s 1360 1502 680:751 17%

Grenade Launcher Attachment
  Grenade Launcher Attachment
13h 57m 38s 844 721 844:721 41%

Carbines
  Carbines
0h 01m 53s 2 2 1:1 8%

Light Machine Guns
  Light Machine Guns
2h 32m 48s 89 127 89:127 12%

Sniper Rifles
  Sniper Rifles
2d 22h 14m 19s 2561 1975 2561:1975 46%

Pistols
  Pistols
2h 43m 11s 160 171 160:171 19%

AT/AA
  AT/AA
1d 4h 09m 27s 1071 964 1071:964 45%

Submachine Guns
  Submachine Guns
1d 8h 25m 55s 1360 1547 80:91 16%

Shotguns
  Shotguns
0h 01m 53s 1 3 1:3 4%

Knife
  Knife
1h 30m 36s 152 105 152:105 21%

Defibrillator
  Defibrillator
0h 23m 59s 3 41 3:41 71%

Explosives (C4, Claymore, AT Mine)
  Explosives (C4, Claymore, AT Mine)
14h 17m 59s 1570 449 1570:449 20%

Hand Grenade
  Hand Grenade
3h 00m 31s 250 184 125:92 29%
Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Veteran Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 15 kills while a Sniper<br />15h Total time played while Sniper <big><big><big>The Expert Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 35 kills while a Sniper<br />100h Total time played while Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Veteran Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while a SpecOp<br />15h Total time played while Spec-ops <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Veteran Assault Combat Badge</big></big></big><br>Awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Assault<br />15h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Anti-tank<br />15h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Basic Knife Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a knife <big><big><big>The Veteran Knife Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a knife during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a knife<br />50 kills with a knife <big><big><big>The Expert Knife Combat Badge</big></big></big><br>Awarded to personnel who excelled in the use of a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 18 kills with a knife<br />100 kills with a knife <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Veteran Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who distinguished themselves using explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 23 Kills with any combination of C4/Claymore/AT-Mine<br />50 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Veteran Command Badge</big></big></big><br>Awarded on the basis of distinguished skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 25 minutes as commander<br />1000 commander score <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br /><br /><br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Basic Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of proven skill in the area of ammo resupply.<br /><br /><br /><br />Criteria:<br />In a round: 5 Ammo points <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Aviator Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane,<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in an Airplane <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Veteran Helicopter Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills in a Helicopter<br />100h Total time using Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in a Transport <big><big><big>The Basic Tactical Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />Throw 10 Flashbangs <big><big><big>The Basic Grappling Hook Specialist Badge</big></big></big><br>Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations<br /><br /><br /><br />Criteria:<br />Grapple 10 buildings <big><big><big>The Basic Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Engineer <big><big><big>The Basic Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Sniper <big><big><big>The Veteran Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 17 kills while a Sniper<br />16h Total time played while Sniper <big><big><big>The Expert Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 38 kills while a Sniper<br />100h Total time played while Sniper <big><big><big>The Basic Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Medic <big><big><big>The Basic Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while a SpecOp <big><big><big>The Veteran Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while a SpecOp<br />16h Total time played while Spec-ops <big><big><big>The Basic Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while Assault <big><big><big>The Veteran Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Assault<br />16h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Anti-tank<br />16h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Support <big><big><big>The Basic Zip Line Specialist Badge</big></big></big><br>Awarded to personnel displaying above average use of a zip line in combat situations<br /><br /><br /><br />Criteria:<br />Grapple 10 buildings
Ribbons <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Staff Officer Ribbon</big></big></big><br>Awarded to recognize superior achievement by unit commanders during sustained combat situations<br /><br /><br /><br />Criteria: <br />28 Minutes as Commander in 1 Game <br />Commander Score of 50 in 1 Round (before 2x) <big><big><big>The Aerial Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat<br /><br /><br /><br />Criteria:<br />15 Minutes in an Airplane <br />19 Kills in an Airplane <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br /><br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Distinguished Service Ribbon</big></big></big><br>Awarded to recognize the superior achievement of an individual in all aspects of unit command.<br /><br /><br /><br />Criteria:<br />10 Global Hours as Squad Member <br />10 Global Hours as Squad Leader <br />10 Global Hours as Commander <br />Team Score of 15 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br /><br /><br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br /><br /><br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br /><br /><br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal <big><big><big>The Legion of Merit Ribbon</big></big></big><br>Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions<br /><br /><br /><br />Criteria:<br />200 Hours of Playing Time <br />best Kill Streak of 10 or greater<br />Worst Death Streak of 8 or greater <br />Team Score of 50 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Airplane <br />22 kills in an Airplane <big><big><big>The Helicopter Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Helicopter <br />22 kills in an Helicopter
Unlocks

		<big><big><big>G36C</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/g36c.png>
		<p>Ammo: 30 x 5</p><p>Damage: 25</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.1</p></td></tr></table>
		
		<big><big><big>M95</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/m95.png>
		<p>Ammo: 5 x 7</p><p>Damage: 190</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 6</p></td></tr></table>
		
		<big><big><big>G3</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/G3A3.png>
		<p>Ammo: 20 x 5</p><p>Damage: 40</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 40%</p><p>Reload: 4.375</p></td></tr></table>
		
		<big><big><big>PKM</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/pkm.png>
		<p>Ammo: 100 x 5</p><p>Damage: 45</p><p>Mode: full</p><p>Rounds/Min: 450</p><p>Zoom: 40%</p><p>Reload: 6.25</p></td></tr></table>
		
		<big><big><big>Jackhammer Mk3A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/Jackh.png>
		<p>Ammo: 7 x 6</p><p>Damage: 15</p><p>Mode: full</p><p>Rounds/Min: 300</p><p>Zoom: 20%</p><p>Reload: 5</p></td></tr></table>
		
		<big><big><big>L85A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/sa80.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 60%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>DAO-12</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/dao.png>
		<p>Ammo: 12 x 60</p><p>Damage: 12</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 20%</p><p>Reload: 0.625</p></td></tr>
		
		<big><big><big>FN SCAR-L</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/fnscarl.png>
		<p>Ammo: 30 x 5</p><p>Damage: 27</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>L96A1</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/l96a1.png>
		<p>Ammo: 5 x 7</p><p>Damage: 95</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 5</p></td></tr></table>

		<big><big><big>FN2000</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/fn2000.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.7</p></td></tr></table>
		
		<big><big><big>MG36</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/mg36.png>
		<p>Ammo: 100 x 5</p><p>Damage: 30</p><p>Mode: full / burst</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.9</p></td></tr></table>
		
		<big><big><big>MP-7</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/mp7.png>
		<p>Ammo: 40 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 4.3</p></td></tr></table>
		
		<big><big><big>G36E</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/g36e.png>
		<p>Ammo: 30 x 5</p><p>Damage: 32</p><p>Mode: burst / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 3.8</p></td></tr></table>
		
		<big><big><big>P90</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/p90.png>
		<p>Ammo: 50 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 5</p></td></tr></table>